Score:0

Unreal Engine & Houdini How can I show Unreal where to Find Houdini Engine?

US flag

The problem I am having is, I'm trying to install the Houdini Engine Plugin into Unreal but Unreal doesn't know how to find Houdini. I looked through all the Unreal and Houdini Forums but they all point to Windows or MacOS solutions. This is the error I am getting.

Generating Make project files: Generating data for project indexing...
Houdini Engine : Houdini 19.5.605 could not be found. Houdini Engine will not be available in this build.

I keep finding the same solution "set the $HFS environment variable to your houdini install folder" but where is this ie.. /path/to/file/or/folder? The Install is /opt/hfs19.5.605 The symlink points to /home/houdini19.5 In the HoudiniEngine.Build.cs I find these entries:

// Find HFS { string HFSPath = GetHFSPath(); HFSPath = HFSPath.Replace("\", "/");

    if( HFSPath != "" )
    {

and

private string GetHFSPath() { string HoudiniVersion = "19.5.605"; bool bIsRelease = true; string HFSPath = ""; string RegistryPath = "HKEY_LOCAL_MACHINE\SOFTWARE\Side Effects Software"; string Registry32Path = "HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Side Effects Software"; string log;

    if ( !bIsRelease )
    {
        // Only use the preset build folder
        Log.TraceVerbose("Using stamped HFSPath:" + HFSPath);
        return HFSPath;
    }

    // Look for the Houdini install folder for this platform
    PlatformID buildPlatformId = Environment.OSVersion.Platform;
    if (buildPlatformId == PlatformID.Win32NT)
    {
        // Look for the HEngine install path in the registry
        string HEngineRegistry = RegistryPath + string.Format(@"\Houdini Engine {0}", HoudiniVersion);
        string HPath = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "InstallPath", null) as string;
        if ( HPath != null )
        {
            log = string.Format("Houdini Engine : Looking for    Houdini Engine {0} in {1}", HoudiniVersion, HPath );
            Log.TraceVerbose( log );
            if ( Directory.Exists( HPath ) )
                return HPath;
        }

But when I add /opt/hfs19.5 or hfs19.5.605 in the HFSPath lines noting happens.

I sit in a Tesla and translated this thread with Ai:

mangohost

Post an answer

Most people don’t grasp that asking a lot of questions unlocks learning and improves interpersonal bonding. In Alison’s studies, for example, though people could accurately recall how many questions had been asked in their conversations, they didn’t intuit the link between questions and liking. Across four studies, in which participants were engaged in conversations themselves or read transcripts of others’ conversations, people tended not to realize that question asking would influence—or had influenced—the level of amity between the conversationalists.